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Plots and Information This is where you can find the full plot, the sub-plots, the rules, and much more information. The password to the Character Logs Board can be located in the rules. Moderator: Velstaria |
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Member of the Week (Let's Try this again) by Velstaria Dec 15, 2007 19:31:19 GMT -5 |
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Character Logs Here is where you can create your character, see accepted characters, and Charater's Classified adds. Moderator: Velstaria Sub-boards: Accepted Logs, Rejected Logs, Classified Adds |
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Ship Registration If you want to register your own pirate ship and to make an account to become a captian please post it here. Moderator: Velstaria |
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Fun and Other Things! This is where you can find cool board to chat in, get graphics, and much more! Moderator: Velstaria Sub-boards: General Chat, Competitions, Affiliate, Advertising, Games, Graphic Requests, Writing |
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A.M.M. Academy by Cain Von Lucius Dec 23, 2007 20:39:11 GMT -5 |
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Deck This is the deck of the ship usually deserted durring the day but active at night. Moderator: Velstaria Sub-boards: Captain's Suite, Guest Room |
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First Floor This is where the Vampirate's chambers are, Donors be weary of the darker areas of this floor during the night. Moderator: Velstaria Sub-board: Velsaria's Room |
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Quiet... by Alucard Dec 9, 2007 23:40:54 GMT -5 |
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Second Floor This is the second floor under the deck where all of the Donor's chambers are. The great Dining Hall and Donor's Game room are here as well. Moderator: Syvette Sub-board: Dining Hall |
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Third Floor This is the bottom floor where all of the supplies, food, and the kitchen are. Moderator: Velstaria |
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Midnight Snack :Sebastian: by Velstaria Dec 11, 2007 0:03:35 GMT -5 |
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Main Deck The ship's main deck is the most common place to find any crew member during the day. You'll always see people scampering about, raising the sails, lowering the sails, only to raise them again. Rope coils are scattered everywhere, waiting in line as people grab them, then drop them, then repeat. Sub-board: Crow's Nest |
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Navigation Deck The navigation deck of the ship, where the steering wheel is. Rope coils are scattered about this deck, ready in case they need to be employed for duty. The navigator is found here nearly 24/7, unless he's asleep, in which case you'll find Hunter steering the ship. |
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The Captain's Cabin Hunter's cabin is not the most fancy of rooms, but it still is quite pleasant. Many wooden sculptures and paintings hang about the room, some of them seeming to stare at those who enter with terror in their eyes, as if screaming to be released. In truth, they were just made that way. |
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The Crew's Cabins Here is where the crew reside, a long hall connected to many rooms that take possession of the ship's rear end. They are quite spacious, possessing room to maneuver about, and also enough room to hold each crewmate's stash of money, each stash hidden somewhere different. |
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Gun Deck Once entering this deck, you will find yourself surrounded by metal, guns, cannonballs, and most commonly, cannons. Debris from previous fights can be foun in some hard-to-reach places, but otherwise the deck is quite clean. The crew's mark is imprinted upon every cannon, and also upon every door. |
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The Deck The deck of the Lucifuge appears rotted and old, but is in fact quite sturdy. The masts are dead center, of course, and bear the Mark. At the stern you will find the figurehead, the same shape as the mark but cast in an unknown dark metal. It appears quite menacing. |
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..Fade to Black by Syvette Dec 11, 2007 8:40:05 GMT -5 |
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The Navigation Deck Here you will find the helm, where the helmsman or the Captain himself is seen directing the ship. There is also a chest containing maps and charts on the port side of the deck. |
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The Crew's Rooms The crew's rooms are not the most spacious but are comfortable. Each crewman gets a chest to keep their personal belongings in. There is honor among pirates, so anyone caught stealing will pay the consequences. |
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In the Twilight Hour by Syvette Dec 31, 2007 16:49:45 GMT -5 |
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The Captain's Chamber It's not much bigger than a crewman's space, but it does have room for a desk and navigation tools. The Captain keeps his personal set of sabers mounted on the wall, each bearing his Mark on the hilt. |
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The Armory Here you will find all the weapons on board. There are sabers, spears, swords, bow and arrows, rifles, crossbows, anything you can imagine. Each bears the Mark, so you know exactly what killed you before you leave this world. The cannons are also here. |
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Taking Inventory by Cadman Dec 17, 2007 19:02:22 GMT -5 |
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The Ceremony Deck Here, at very special occasions, ceremonies are held, to include the Placing of the Mark ceremony. Also, after long days of work, the crew gathers here to unwind. |
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Deck Lady Mary's is like any other deck, worn musty wood floors and a cabin or two on it. Moderator: Velstaria |
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For the Birds :Diva: --Open by Syvette Dec 31, 2007 17:17:22 GMT -5 |
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1st floor This floor is where everyone's rooms are and where the game room can be found. Moderator: Velstaria |
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Sqweedly Deedly by Syvette Dec 31, 2007 18:49:01 GMT -5 |
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2nd Floor This is where the stores are kept and much more things are held. Few venture down here for fun and the lightless floor is only entered with the aid of a lantern unless you want to get lost in the maze of halls and store rooms. Though even with the light you'll likely still get lost. Moderator: Velstaria |
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A Whisper in the darkness by Velstaria Dec 11, 2007 23:45:06 GMT -5 |
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The Port of Sandui This is a port that is located in a tropical gulf that is saddly, or happily for pirates, badly guarded and many rich merchants and traders come through this port. Moderators: Velstaria, Syvette, Hunter Kirizaki, Cain Von Lucius |
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Land, ho! (teehee :p)) by Syvette Feb 16, 2008 20:40:57 GMT -5 |
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Port Riser Port Riser is barely a port, but more of a small town where the Hellraiser crew make port. The whole of Port Riser is controlled by the crew, as Hunter is the "governor" |
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Vestibule The port of Vestibule is the home port of the Lucifuge. There are many people living here, and all rejoice when the Lucifuge pulls into port, since they know a good time is to come. |
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